Rust Dashboard49,472 playing

Rustdeft Trio

Online 213.146.165.166:28025 checked 9m ago

moddedoxide

Players now

Live
0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
–
Wed 23:00Thu 08:00players each hour · 48 hours · UTC

Rank

#15,269

top 69%

7-day average

0

peak –

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
0123423:0001:0003:0004:0006:0008:00Wiped Wed 28 Oct, 23:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0001:0003:0004:0006:0008:00Wiped Wed 28 Oct, 23:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:22 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    15/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    2/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    6/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    127/ 200

Quick answers

from the figures on this page

Server

Is Rustdeft Trio online, and how reliable is it?

Players can join Rustdeft Trio: it is online. About 4 hours ago it restarted, judging by the uptime figure it gives. The 1 full day before now is recorded at 38% uptime, 9 hours up out of 24. Rust Dashboard logged it for the first time on 28 October 2026.

Which version of Rust does Rustdeft Trio run?

Rustdeft Trio runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rustdeft Trio located?

There is no region on Rustdeft Trio. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 213.146.165.166:28025.

Does Rustdeft Trio run smoothly?

Server fps averaged 54 over the last 48 hours and never dropped below 40. At its highest the count reached 202,850 entities: buildings, deployables and the rest. At its highest, it took 3,961 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Rustdeft Trio?

The Rust Dashboard lists that carry Rustdeft Trio are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Who runs Rustdeft Trio?

A rustdeft.com hostname is published by Rustdeft Trio, and by 3 other servers we track, so one operator most likely runs them all.

What do the server tags on Rustdeft Trio mean?

These are the tags Rustdeft Trio publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): 0 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Rustdeft Trio?

Rustdeft Trio currently reports 0 players. The seven-day average for this server is 0 players.

How does Rustdeft Trio rank against other Rust servers?

Ranked #15,269 on the last seven days of player hours, Rustdeft Trio is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Rustdeft Trio?

Too few wipes are on record for Rustdeft Trio to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 hours ago.

Settings

What are the rules and settings on Rustdeft Trio?

You will not find a gather rate in the name of Rustdeft Trio. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Rustdeft Trio run?

Rustdeft Trio runs a procedural map of size 6,000 with seed 1, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Rustdeft Trio?

The console in Rust opens with F1, and client.connect 213.146.165.166:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp0
Max players 0 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.