Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:30 UTC23d ago | 2 | – | running | 2 |
| Mon 5 Oct, 08:27 UTC23d ago | 2 | – | 0.5 days | 1 |
| Sun 4 Oct, 18:58 UTC24d ago | 2 | – | 0.6 days | 0 |
| Fri 2 Oct, 18:43 UTC26d ago | 1 | held half | 2 days | 0 |
| Thu 1 Oct, 22:06 UTC FW27d ago | 1 | – | 0.9 days | 0 |
| Mon 21 Sep, 17:44 UTC37d ago | 2 | held half | 10.2 days | 0 |
| Sun 20 Sep, 19:11 UTC38d ago | 2 | – | 0.9 days | 0 |
| Sun 20 Sep, 12:15 UTC38d ago | 2 | – | 0.3 days | 0 |
| Sat 19 Sep, 09:24 UTC39d ago | 2 | – | 1.1 days | 0 |
| Fri 18 Sep, 18:45 UTC40d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 19:57 UTC41d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 17:33 UTC42d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 100
- 2 0/ 233
- 3 36/ 350
- 4 48/ 300
- 5 22/ 150
- 6 3/ 100
Quick answers
from the figures on this pageServer
Is Lothar online, and how reliable is it?
Players can join Lothar: it is online. About 3 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Lothar run?
Lothar runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Lothar located?
There is no region on Lothar. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 213.136.87.44:28215.
Does Lothar run smoothly?
Across the last 48 hours the average was 56 fps, with a floor of 26. Buildings, deployables and everything else added up to a peak of 52,109 entities. Memory use peaked at 1,722 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Lothar?
These Rust Dashboard lists include Lothar: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on Lothar mean?
The browser in the game reads gmsoftcore (Game mode): Softcore rules apply: an easier set; mp50 (Max players): The server has 50 slots; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Lothar as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Lothar?
As things stand, 0 players are on Lothar, which holds 50 slots. The seven-day average for this server is 0 players.
How does Lothar rank against other Rust servers?
Player hours over seven days put Lothar at #15,351, in the top 69% of all ranked servers. It ranks #624 among quad servers.
Wipe schedule
What does wipe day look like on Lothar?
The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Lothar?
No next wipe can be predicted for Lothar, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 23 days 9 hours ago the current world was made.
Map and rules
What are the rules and settings on Lothar?
The name of Lothar gives no gather rate. The limit is 4 players per group (quad). softcore is what it plays, Facepunch's easier setting: part of your loot is kept. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat does not run here.
Which map does Lothar run?
Lothar runs a procedural map of size 3,000 with seed 1973365795, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join Lothar?
The console in Rust opens with F1, and client.connect 213.136.87.44:28215 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
