Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 67%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC38d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC39d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC41d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC42d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 74/ 500
- 2 131/ 100
- 3 105/ 225
- 4 36/ 700
- 5 5/ 200
- 6 9/ 1000
Quick answers
from the figures on this pageServer
Is Raiders of the Deep online, and how reliable is it?
Players can join Raiders of the Deep: it is online. Its reported uptime points to a restart roughly 59 minutes ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Raiders of the Deep run?
Raiders of the Deep runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Raiders of the Deep located?
There is no region on Raiders of the Deep. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 213.133.102.113:28035.
Does Raiders of the Deep run smoothly?
The last 48 hours gave an average of 214 server fps, and it never went under 165. Buildings, deployables and everything else added up to a peak of 25,291 entities. It drew as much as 2,908 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Raiders of the Deep?
These Rust Dashboard lists include Raiders of the Deep: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Raiders of the Deep mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags from Raiders of the Deep as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Raiders of the Deep?
0 players are playing on Raiders of the Deep right now, out of 40 slots. Its seven-day average is 0 players, and it reached 2 at the highest.
How does Raiders of the Deep rank against other Rust servers?
Player hours over seven days put Raiders of the Deep at #14,835, in the top 67% of all ranked servers.
Wipe days
What does wipe day look like on Raiders of the Deep?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 22 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Raiders of the Deep?
There is no next wipe to predict: Raiders of the Deep wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 27 days 13 hours ago the current world was made.
Map and rules
What are the rules and settings on Raiders of the Deep?
The name of Raiders of the Deep gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Raiders of the Deep run?
A custom map of size 3,000 is what Raiders of the Deep runs, and the file is published, so this page offers it for download.
Connect
How do I join Raiders of the Deep?
The console in Rust opens with F1, and client.connect 213.133.102.113:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://dauerdrauf.com/.
