your_server_name
Offline 213.108.187.64:28015 checked 20d ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
20% full
Rank
top 62%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 164/ 250
- 2 170/ 200
- 3 18/ 250
- 4 15/ 250
- 5 14/ 100
- 6 76/ 200
Quick answers
from the figures on this pageAbout
Is your_server_name online, and how reliable is it?
your_server_name is not online right now, and 20 days 15 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 8 October 2026.
Which version of Rust does your_server_name run?
On Windows, your_server_name runs Rust network protocol 2634 and build 166586. Joining needs the same protocol on your side, and Steam handles that update.
Where is your_server_name located?
No region is published by your_server_name. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 213.108.187.64:28015.
Tags, lists
Which Rust Dashboard lists and filters include your_server_name?
The Rust Dashboard lists that carry your_server_name are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from your_server_name as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is your_server_name?
At the moment your_server_name is offline; it last showed 20 days 15 hours ago.
How does your_server_name rank against other Rust servers?
Ranked #13,631 on the last seven days of player hours, your_server_name is in the top 62% of all ranked servers.
Wipe schedule
What is the wipe schedule on your_server_name?
your_server_name has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 21 hours ago.
Rules
What are the rules and settings on your_server_name?
The name of your_server_name gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.
Which map does your_server_name run?
The game generates the map on your_server_name, which is procedural.
Join
How do I join your_server_name?
Type client.connect 213.108.187.64:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.