Rust Dashboard63,543 playing

Tomato's Tavern

Offline 212.56.82.11:28015 checked 6d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
2

10% full

Rank

#10,800

top 49%

7-day average

1

peak 2

Last wipe

21d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Wed 7 OctSun 27 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:26 UTC21d ago 2 – running 0
Sun 27 Sep, 09:55 UTC31d ago 2 held half 10.4 days 0
Wed 16 Sep, 18:04 UTC42d ago 2 halved by day 4 10.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
    476/ 500
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    280/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
    39/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
    31/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
    88/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
    111/ 200

Quick answers

from the figures on this page

Server

Is Tomato's Tavern online, and how reliable is it?

Tomato's Tavern is not online right now, and 6 days 1 hours have passed since we last saw it. Over the last 7 full days, 2 of 168 hours were online: 1%. Our records for it start on 15 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Tomato's Tavern run?

On Windows, Tomato's Tavern runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Tomato's Tavern located?

There is no region on Tomato's Tavern. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 212.56.82.11:28015.

Tags

Which Rust Dashboard lists and filters include Tomato's Tavern?

The Rust Dashboard lists that carry Tomato's Tavern are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tomato's Tavern mean?

These are the tags Tomato's Tavern publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Tomato's Tavern?

The last sighting of Tomato's Tavern was 6 days 1 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 2.

How does Tomato's Tavern rank against other Rust servers?

Player hours over seven days put Tomato's Tavern at #10,800, in the top 49% of all ranked servers.

Wipe schedule

What does wipe day look like on Tomato's Tavern?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 4.

What is the wipe schedule on Tomato's Tavern?

No next wipe can be predicted for Tomato's Tavern, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 3 hours ago the current world was made.

Settings

What are the rules and settings on Tomato's Tavern?

The name of Tomato's Tavern gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does Tomato's Tavern run?

Tomato's Tavern runs a procedural map of size 4,000 with seed 12345, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Tomato's Tavern?

The console in Rust opens with F1, and client.connect 212.56.82.11:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.