TroubleChute
Offline 212.3.128.35:28015 checked 37d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 245/ 500
- 2 134/ 100
- 3 190/ 225
- 4 30/ 200
- 5 195/ 700
- 6 59/ 1000
Quick answers
from the figures on this pageServer
Is TroubleChute online, and how reliable is it?
We last saw TroubleChute 37 days ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.
Which version of Rust does TroubleChute run?
On Windows, TroubleChute runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.
Where is TroubleChute located?
No region is published by TroubleChute. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 212.3.128.35:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include TroubleChute?
These Rust Dashboard lists include TroubleChute: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): This one runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from TroubleChute as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is TroubleChute?
The last sighting of TroubleChute was 37 days ago; it is offline right now.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #13,224, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 51 days ago the current world was made.
Rules
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name of TroubleChute. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does TroubleChute run?
A procedural map is what TroubleChute runs, generated by the game.
Connect
How do I join TroubleChute?
The console in Rust opens with F1, and client.connect 212.3.128.35:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.