Rust Dashboard102,621 playing

Pelican Test

Offline 212.247.125.89:27015 checked 15d ago

monthly wipes vanillamoddedcarbon

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#14,234

top 66%

7-day average

0

peak –

Last wipe

15d ago

monthly schedule

Next wipe

7d 1h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct18 Oct19 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    90/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
    226/ 700
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    32/ 1000
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average
    136/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 70 on average
    323/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average
    452/ 1000

Quick answers

from the figures on this page

Server

Is Pelican Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 15 days 17 hours ago: Pelican Test. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 14 October 2026.

Which version of Rust does Pelican Test run?

Rust network protocol 2634 and build 167781 is running on Pelican Test, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Pelican Test located?

There is no region on Pelican Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 212.247.125.89:27015.

Lists

Which Rust Dashboard lists and filters include Pelican Test?

The Rust Dashboard lists that carry Pelican Test are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Pelican Test mean?

The game's server browser reads these tags from Pelican Test: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Pelican Test?

The last sighting of Pelican Test was 15 days 17 hours ago; it is offline right now.

How does Pelican Test rank against other Rust servers?

Ranked #14,234 on the last seven days of player hours, Pelican Test is in the top 66% of all ranked servers.

Wipe schedule

What is the wipe schedule on Pelican Test?

Estimating from the force wipe gives the next wipe for Pelican Test. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 15 days 17 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on Pelican Test?

The name of Pelican Test gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.

Which map does Pelican Test run?

A procedural map is what Pelican Test runs, generated by the game.

How to join

How do I join Pelican Test?

Type client.connect 212.247.125.89:27015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.