Rust Dashboard44,070 playing

Test Server (by magic)

Offline 212.220.0.55:28015 checked 2d ago

weekly wipes moddedoxide

Players now

0of 150
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
4

0% full

Rank

#4,780

top 21%

7-day average

2

peak 4

Last wipe

3d ago

weekly schedule

Next wipe

3d 17h

Sun 1 Nov, 18:22 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:22 UTC, in 3d 17h. Its weekly schedule tag · low confidence

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 3d 17hSun 1 Nov, 18:22 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 10d 17hSun 8 Nov, 18:22 UTC
  • 17d 17hSun 15 Nov, 18:22 UTC
  • 24d 17hSun 22 Nov, 18:22 UTC
  • 31d 17hSun 29 Nov, 18:22 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW
  • 38d 17hSun 6 Dec, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC3d ago 4 – running 3
Fri 23 Oct, 16:53 UTC5d ago 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC10d ago 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC20d ago 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC23d ago 2 held half 2.9 days 0
Sat 3 Oct, 15:27 UTC25d ago 1 – 2.1 days 1
Thu 1 Oct, 15:57 UTC27d ago 7 – 2 days 0
Sun 27 Sep, 15:13 UTC31d ago 4 halved by day 2 4 days 2
Thu 24 Sep, 16:45 UTC34d ago 4 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    123/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    40/ 225
  3. 3
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    6/ 200
  4. 4
    [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
    17/ 100
  5. 5
    [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average
    7/ 175
  6. 6
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average
    29/ 100

Quick answers

from the figures on this page

Server

Is Test Server (by magic) online, and how reliable is it?

We last saw Test Server (by magic) 2 days 3 hours ago. It is offline at the moment. It was online 18% of the last 7 full days, which is 31 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Test Server (by magic) run?

On Windows, Test Server (by magic) runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Test Server (by magic) located?

No region tag comes from Test Server (by magic). Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 212.220.0.55:28015.

Lists

Which Rust Dashboard lists and filters include Test Server (by magic)?

You'll find Test Server (by magic) on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on Test Server (by magic) mean?

The game's server browser reads these tags from Test Server (by magic): gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Test Server (by magic)?

The last sighting of Test Server (by magic) was 2 days 3 hours ago; it is offline right now. Averaged across the last seven days: 2 players, peaking at 4.

How does Test Server (by magic) rank against other Rust servers?

Player hours over seven days put Test Server (by magic) at #4,780, in the top 21% of all ranked servers.

Reset times

What does wipe day look like on Test Server (by magic)?

Its recent wipes averaged a peak of 3 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Test Server (by magic)?

Too few wipes are on record for Test Server (by magic) to confirm its schedule, so the tag sets the prediction. On Sunday 1 November at 18:22 UTC the next wipe is due. The world it runs now dates from 3 days 6 hours ago. A weekly wipe schedule is published in its tags.

Rules

What are the rules and settings on Test Server (by magic)?

No gather rate appears in the name of Test Server (by magic). Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Test Server (by magic) run?

A procedural map of size 1,000 with seed 1 is what Test Server (by magic) runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Test Server (by magic)?

The console in Rust opens with F1, and client.connect 212.220.0.55:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/mNrUbG4uhW is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players It holds 150 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.