Rust Dashboard54,666 playing

dust2v2.1_server

Online 212.22.93.48:28014 checked 13m ago

monthly wipes moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Wed 13:00Wed 22:00players each hour · 48 hours · UTC

Rank

#10,492

top 47%

7-day average

0

peak 2

Last wipe

8h ago

monthly schedule

Next wipe

7d 19h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5213:0015:0016:0019:0020:0022:00Wiped Wed 28 Oct, 13:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0015:0016:0019:0020:0022:00Wiped Wed 28 Oct, 13:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

5.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3.5

Coming wipes

  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:38 UTC9h ago – – running 0
Sat 10 Oct, 11:11 UTC18d ago 3+1 queue halved by day 3 18.1 days 0
Sat 3 Oct, 18:37 UTC25d ago 5 halved by day 4 6.7 days 0
Thu 1 Oct, 18:23 UTC FW27d ago 5 held half 2 days 0
Sun 27 Sep, 16:36 UTC31d ago 3 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    55/ 700
  2. 2
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    8/ 1000
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average
    101/ 700
  4. 4
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  5. 5
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    5/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 61 on average
    210/ 1000

Quick answers

from the figures on this page

About

Is dust2v2.1_server online, and how reliable is it?

Right now dust2v2.1_server is running. The uptime it reports puts its last restart about 2 hours ago. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 20 September 2026.

Which version of Rust does dust2v2.1_server run?

dust2v2.1_server runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is dust2v2.1_server located?

No region tag comes from dust2v2.1_server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 212.22.93.48:28014.

Does dust2v2.1_server run smoothly?

The last 48 hours gave an average of 179 server fps, and it never went under 66. Buildings, deployables and everything else added up to a peak of 46,294 entities. At its highest, it took 1,572 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include dust2v2.1_server?

You'll find dust2v2.1_server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on dust2v2.1_server mean?

These are the tags dust2v2.1_server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is dust2v2.1_server?

As things stand, 0 players are on dust2v2.1_server, which holds 100 slots. Averaged across the last seven days: 0 players, peaking at 2. Across the last 48 hours, the peak came at 20:00 UTC with an average of 2 players.

How does dust2v2.1_server rank against other Rust servers?

Ranked #10,492 on the last seven days of player hours, dust2v2.1_server is in the top 47% of all ranked servers.

Wipe days

What does wipe day look like on dust2v2.1_server?

The average busiest point of its recent wipes was 4 players. Peak crowd came 5 hours into the latest wipe, with 1 waiting in the queue. Above half that peak until the next wipe: that held in 50% of recent wipes. By day 3.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on dust2v2.1_server?

The only wipe on dust2v2.1_server is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 8 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on dust2v2.1_server?

No gather rate appears in the name of dust2v2.1_server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does dust2v2.1_server run?

The game generates the procedural map on dust2v2.1_server, size 2,000 with seed 1605290779. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

How to join

How do I join dust2v2.1_server?

The console in Rust opens with F1, and client.connect 212.22.93.48:28014 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.