Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 45%
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:44 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 700
- 2 0/ 1000
- 3 20/ 700
- 4 13/ 1000
- 5 0/ 1000
- 6 22/ 1000
Quick answers
from the figures on this pageAbout
Is RAPTORSLAKE online, and how reliable is it?
Players can join RAPTORSLAKE: it is online. About 7 hours ago it restarted, judging by the uptime figure it gives. The last 2 full days show 98% uptime, with 47 hours up out of 48. Our records for it start on 26 October 2026, when Rust Dashboard first saw it.
Which version of Rust does RAPTORSLAKE run?
RAPTORSLAKE runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is RAPTORSLAKE located?
No region tag comes from RAPTORSLAKE. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 212.22.93.27:28014 is where it lives.
Does RAPTORSLAKE run smoothly?
Server fps averaged 66 over the last 48 hours and never dropped below 65. Buildings, deployables and everything else added up to a peak of 196,111 entities. Memory use peaked at 3,957 MB. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include RAPTORSLAKE?
These Rust Dashboard lists include RAPTORSLAKE: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on RAPTORSLAKE mean?
These are the tags RAPTORSLAKE publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is RAPTORSLAKE?
RAPTORSLAKE has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
How does RAPTORSLAKE rank against other Rust servers?
Ranked #10,097 on the last seven days of player hours, RAPTORSLAKE is in the top 45% of all ranked servers.
Wipe days
What is the wipe schedule on RAPTORSLAKE?
Once a month RAPTORSLAKE wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 41 hours ago. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on RAPTORSLAKE?
The name of RAPTORSLAKE gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does RAPTORSLAKE run?
RAPTORSLAKE runs a procedural map of size 6,000 with seed 1605290779, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join RAPTORSLAKE?
The console in Rust opens with F1, and client.connect 212.22.93.27:28014 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
