Rust Dashboard104,335 playing

MonkeyCode Test Server

Offline 212.107.29.75:28015 checked 45d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,049

no region published

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    106/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    163/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
    67/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
    206/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    345/ 350

Quick answers

from the figures on this page

Server

Is MonkeyCode Test Server online, and how reliable is it?

MonkeyCode Test Server is not online right now, and 45 days 7 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does MonkeyCode Test Server run?

Rust network protocol 2633 and build 162929 is running on MonkeyCode Test Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is MonkeyCode Test Server located?

No region is published by MonkeyCode Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 212.107.29.75:28015.

Lists

Which Rust Dashboard lists and filters include MonkeyCode Test Server?

The Rust Dashboard lists that carry MonkeyCode Test Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MonkeyCode Test Server mean?

These are the tags MonkeyCode Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs162929 (Build): This one runs game build 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is MonkeyCode Test Server?

The last sighting of MonkeyCode Test Server was 45 days 7 hours ago; it is offline right now.

How does MonkeyCode Test Server rank against other Rust servers?

Player hours over seven days put MonkeyCode Test Server at #15,049, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on MonkeyCode Test Server?

Too few wipes are on record for MonkeyCode Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 18 hours ago the current world was made.

Rules

What are the rules and settings on MonkeyCode Test Server?

You will not find a gather rate in the name of MonkeyCode Test Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does MonkeyCode Test Server run?

The game generates the map on MonkeyCode Test Server, which is procedural.

Join

How do I join MonkeyCode Test Server?

The console in Rust opens with F1, and client.connect 212.107.29.75:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs162929
Build This one runs game build 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.