MonkeyCode Test Server
Offline 212.107.28.50:28015 checked 39d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 189/ 500
- 2 130/ 100
- 3 54/ 225
- 4 77/ 700
- 5 46/ 200
- 6 254/ 700
Quick answers
from the figures on this pageAbout
Is MonkeyCode Test Server online, and how reliable is it?
The server is down at the moment. Its last sighting was 39 days 5 hours ago: MonkeyCode Test Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.
Which version of Rust does MonkeyCode Test Server run?
On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is MonkeyCode Test Server located?
There is no region on MonkeyCode Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 212.107.28.50:28015.
Lists
Which Rust Dashboard lists and filters include MonkeyCode Test Server?
These Rust Dashboard lists include MonkeyCode Test Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MonkeyCode Test Server mean?
The game's server browser reads these tags from MonkeyCode Test Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is MonkeyCode Test Server?
At the moment MonkeyCode Test Server is offline; it last showed 39 days 5 hours ago.
How does MonkeyCode Test Server rank against other Rust servers?
Ranked #15,481 on the last seven days of player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Wipe days
What is the wipe schedule on MonkeyCode Test Server?
MonkeyCode Test Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 55 days 13 hours ago.
Settings
What are the rules and settings on MonkeyCode Test Server?
The name of MonkeyCode Test Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does MonkeyCode Test Server run?
The game generates the map on MonkeyCode Test Server, which is procedural.
Connect
How do I join MonkeyCode Test Server?
The console in Rust opens with F1, and client.connect 212.107.28.50:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.