private-homelab
Offline 211.230.217.86:28015 checked 19d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:29 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 23:40 UTC20d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 06:44 UTC21d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 104/ 500
- 2 122/ 100
- 3 153/ 225
- 4 45/ 700
- 5 4/ 200
- 6 18/ 1000
Quick answers
from the figures on this pageAbout
Is private-homelab online, and how reliable is it?
We last saw private-homelab 19 days 23 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does private-homelab run?
On Linux, private-homelab runs Rust network protocol 2634 and build 167231. You need the same protocol as the server to join. Steam updates your game for you.
Where is private-homelab located?
There is no region on private-homelab. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 211.230.217.86:28015.
Lists
Which Rust Dashboard lists and filters include private-homelab?
The Rust Dashboard lists that carry private-homelab are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on private-homelab mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167231 (Build): This one runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from private-homelab as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is private-homelab?
At the moment private-homelab is offline; it last showed 19 days 23 hours ago.
How does private-homelab rank against other Rust servers?
Player hours over seven days put private-homelab at #15,891, in the top 72% of all ranked servers.
Wipe days
What does wipe day look like on private-homelab?
Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on private-homelab?
There is no next wipe to predict: private-homelab wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 20 days ago.
Map and rules
What are the rules and settings on private-homelab?
No gather rate appears in the name of private-homelab. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does private-homelab run?
The map is procedural and the game generates it on private-homelab.
Join
How do I join private-homelab?
Type client.connect 211.230.217.86:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.