Rust Dashboard86,491 playing

RustServer

Online 210.131.210.125:28015 checked 12m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 21:00Tue 19:00players each hour · 48 hours · UTC

Rank

#15,388

top 70%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:26 UTC21d ago 0 – running 0
Fri 18 Sep, 01:33 UTC39d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
    762/ 825
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
    51/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
    110/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    414/ 500
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    237/ 300
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
    181/ 300

Quick answers

from the figures on this page

Server

Is RustServer online, and how reliable is it?

Right now RustServer is running. The uptime it reports puts its last restart about 9 days 21 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustServer run?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustServer located?

No region tag comes from RustServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 210.131.210.125:28015 is where it lives.

Does RustServer run smoothly?

The last 48 hours gave an average of 175 server fps, and it never went under 96. The world held as many as 49,539 entities, counting buildings, deployables and all the rest. It drew as much as 2,840 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include RustServer?

These Rust Dashboard lists include RustServer: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

These are the tags RustServer publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RustServer?

RustServer has 0 of its 50 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does RustServer rank against other Rust servers?

Player hours over seven days put RustServer at #15,388, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on RustServer?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RustServer?

Too few wipes are on record for RustServer to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 7 hours ago.

Settings

What are the rules and settings on RustServer?

No gather rate appears in the name of RustServer. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does RustServer run?

A procedural map of size 3,000 with seed 19686 is what RustServer runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join RustServer?

Type client.connect 210.131.210.125:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.