Rust Dashboard92,814 playing

Local Staging Test

Offline 209.222.101.220:28015 checked 28d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#16,033

top 67%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is Local Staging Test online, and how reliable is it?

We last saw Local Staging Test 28 days 22 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 30 September 2026.

Which version of Rust does Local Staging Test run?

On Windows, Local Staging Test runs Rust network protocol 2634 and build 166427. Joining needs the same protocol on your side, and Steam handles that update.

Where is Local Staging Test located?

No region is published by Local Staging Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 209.222.101.220:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Local Staging Test?

The Rust Dashboard lists that carry Local Staging Test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local Staging Test mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166427 (Build): Build 166427 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Local Staging Test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Local Staging Test?

The last sighting of Local Staging Test was 28 days 22 hours ago; it is offline right now.

How does Local Staging Test rank against other Rust servers?

Player hours over seven days put Local Staging Test at #16,033, in the top 67% of all ranked servers.

Wipe days

What is the wipe schedule on Local Staging Test?

Local Staging Test has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 28 days 23 hours ago.

Settings

What are the rules and settings on Local Staging Test?

The name of Local Staging Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Local Staging Test run?

The map is procedural and the game generates it on Local Staging Test.

How to join

How do I join Local Staging Test?

The console in Rust opens with F1, and client.connect 209.222.101.220:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166427
Build Build 166427 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.