Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 3
0% full
Rank
top 29% · #1016 in NA
7-day average
peak 3
Last wipe
no schedule published
Next wipe
Sat 31 Oct, 18:04 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Saturday 31 October, 18:04 UTC, in 2d 17h. Every 3 days · medium confidence
Coming wipes
- 2d 17hSat 31 Oct, 18:04 UTC
- 5d 17hTue 3 Nov, 18:07 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 8d 17hFri 6 Nov, 18:10 UTC
- 11d 18hMon 9 Nov, 18:13 UTC
- 14d 18hThu 12 Nov, 18:16 UTC
- 17d 18hSun 15 Nov, 18:19 UTC
- 20d 18hWed 18 Nov, 18:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:58 UTC3d ago | 3 | – | running | 0 |
| Thu 22 Oct, 17:55 UTC6d ago | 1 | held half | 3 days | 0 |
| Mon 19 Oct, 18:01 UTC9d ago | 2 | held half | 3 days | 0 |
| Fri 16 Oct, 17:55 UTC12d ago | 1 | held half | 3 days | 0 |
| Tue 13 Oct, 17:56 UTC15d ago | 3 | halved by day 1 | 3 days | 0 |
| Sat 10 Oct, 17:55 UTC18d ago | 3 | halved by day 2 | 3 days | 1 |
| Wed 7 Oct, 17:56 UTC21d ago | 1 | halved by day 1 | 3 days | 0 |
| Sun 4 Oct, 17:55 UTC24d ago | 1 | held half | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 2 | held half | 3 days | 0 |
| Mon 28 Sep, 17:55 UTC30d ago | 3 | halved by day 2 | 3 days | 1 |
| Fri 25 Sep, 17:55 UTC33d ago | 1 | held half | 3 days | 0 |
| Tue 22 Sep, 17:55 UTC36d ago | 1 | held half | 3 days | 1 |
| Sat 19 Sep, 05:26 UTC39d ago | 9 | halved by day 2 | 3.5 days | 0 |
| Fri 18 Sep, 11:33 UTC40d ago | 9 | – | 0.7 days | 1 |
| Thu 17 Sep, 17:50 UTC41d ago | 4 | – | 0.7 days | 0 |
| Wed 16 Sep, 04:00 UTC42d ago | 4 | – | 1.6 days | 0 |
| Tue 15 Sep, 11:52 UTC43d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 51/ 100
- 2 48/ 50
- 3 14/ 100
- 4 20/ 175
- 5 7/ 150
- 6 7/ 90
Quick answers
from the figures on this pageServer details
Is Actual real True One Grid 1 Grid | 10/25 online, and how reliable is it?
Actual real True One Grid 1 Grid | 10/25 is not online right now, and 14 hours have passed since we last saw it. About 23 hours ago it restarted, judging by the uptime figure it gives. It was online 86% of the last 7 full days, which is 144 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Actual real True One Grid 1 Grid | 10/25 run?
On Linux, Actual real True One Grid 1 Grid | 10/25 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is Actual real True One Grid 1 Grid | 10/25 located?
The NA tag is how Actual real True One Grid 1 Grid | 10/25 places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 209.205.225.2:28020 is where it lives.
Does Actual real True One Grid 1 Grid | 10/25 run smoothly?
Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 3,564 entities: buildings, deployables and the rest. It drew as much as 1,286 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Actual real True One Grid 1 Grid | 10/25?
You'll find Actual real True One Grid 1 Grid | 10/25 on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Actual real True One Grid 1 Grid | 10/25 mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America; oxidation (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it from Actual real True One Grid 1 Grid | 10/25 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Actual real True One Grid 1 Grid | 10/25?
The last sighting of Actual real True One Grid 1 Grid | 10/25 was 14 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 3 at the highest. Across the last 48 hours, the peak came at 15:00 UTC with an average of 1 players.
How does Actual real True One Grid 1 Grid | 10/25 rank against other Rust servers?
Actual real True One Grid 1 Grid | 10/25 holds #6,385 for player hours across seven days, #1,016 in North America, in the top 29% of all ranked servers.
Reset times
What does wipe day look like on Actual real True One Grid 1 Grid | 10/25?
Its recent wipes averaged a peak of 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 60% of recent wipes. In the other cases it dropped below half by day 1.5.
What is the wipe schedule on Actual real True One Grid 1 Grid | 10/25?
About every 3 days is how often Actual real True One Grid 1 Grid | 10/25 has wiped recently. Saturday 31 October at 18:04 UTC is when its next wipe falls due. The world now in play was generated 3 days 6 hours ago.
Settings
What are the rules and settings on Actual real True One Grid 1 Grid | 10/25?
You will not find a gather rate in the name of Actual real True One Grid 1 Grid | 10/25. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Actual real True One Grid 1 Grid | 10/25 run?
The game generates the procedural map on Actual real True One Grid 1 Grid | 10/25, size 1,000 with seed 79905603. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Connect
How do I join Actual real True One Grid 1 Grid | 10/25?
Type client.connect 209.205.225.2:28020 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
