**SMURFS SERVER, 4X PVE, BIWEEK WIPES**
Offline NA 209.192.185.147:3231 checked 19h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 45% · #1272 in NA
7-day average
peak 1
Last wipe
biweekly schedule
Next wipe
Fri 30 Oct, 18:55 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 18:55 UTC, in 2d 7h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 125
- 2 11/ 150
- 3 1/ 100
- 4 3/ 100
- 5 3/ 75
- 6 0/ 100
Quick answers
from the figures on this pageServer
Is **SMURFS SERVER, 4X PVE, BIWEEK WIPES** online, and how reliable is it?
We last saw **SMURFS SERVER, 4X PVE, BIWEEK WIPES** 19 hours ago. It is offline at the moment. The uptime it reports puts its last restart about 4 days 17 hours ago. It was online 94% of the last 5 full days, which is 113 of 120 hours. Rust Dashboard logged it for the first time on 22 October 2026.
Which version of Rust does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** run?
Rust network protocol 2635 and build 167781 is running on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is **SMURFS SERVER, 4X PVE, BIWEEK WIPES** located?
**SMURFS SERVER, 4X PVE, BIWEEK WIPES** lists North America as its location, tagged NA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 209.192.185.147:3231.
Does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** run smoothly?
Server fps averaged 84 over the last 48 hours and never dropped below 7. Buildings, deployables and everything else added up to a peak of 134,742 entities. It drew as much as 6,056 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?
You'll find **SMURFS SERVER, 4X PVE, BIWEEK WIPES** on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on **SMURFS SERVER, 4X PVE, BIWEEK WIPES** mean?
The game's server browser reads these tags from **SMURFS SERVER, 4X PVE, BIWEEK WIPES**: gmrust (Game mode): Standard Rust survival is the game mode; mp80 (Max players): 80 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?
At the moment **SMURFS SERVER, 4X PVE, BIWEEK WIPES** is offline; it last showed 19 hours ago. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 20:00 UTC with an average of 0 players.
How does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** rank against other Rust servers?
**SMURFS SERVER, 4X PVE, BIWEEK WIPES** holds #9,924 for player hours across seven days, #1,272 in North America, in the top 45% of all ranked servers.
Wipe days
What is the wipe schedule on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?
Estimating from biweekly: 14 days after its last wipe gives the next wipe for **SMURFS SERVER, 4X PVE, BIWEEK WIPES**. Friday 30 October at 18:55 UTC is when its next wipe falls due. The world now in play was generated 11 days 16 hours ago. Its tags publish a wipe schedule of every two weeks.
Rules
What are the rules and settings on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?
The name says **SMURFS SERVER, 4X PVE, BIWEEK WIPES** runs 4x gather. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** run?
**SMURFS SERVER, 4X PVE, BIWEEK WIPES** runs a procedural map of size 4,500 with seed 1546782, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?
Type client.connect 209.192.185.147:3231 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.