Rust Dashboard73,470 playing

osmium dev render-c (local)

Offline 208.88.69.27:28990 checked 20d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,848

top 72%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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    86/ 700
  4. 4
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  5. 5
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  6. 6
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    265/ 700

Quick answers

from the figures on this page

Server

Is osmium dev render-c (local) online, and how reliable is it?

We last saw osmium dev render-c (local) 20 days 23 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 8 October 2026, when Rust Dashboard first saw it.

Which version of Rust does osmium dev render-c (local) run?

osmium dev render-c (local) runs Rust network protocol 2634 and build 167231, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is osmium dev render-c (local) located?

No region tag comes from osmium dev render-c (local). The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 208.88.69.27:28990.

Tags, lists

Which Rust Dashboard lists and filters include osmium dev render-c (local)?

You'll find osmium dev render-c (local) on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on osmium dev render-c (local) mean?

The game's server browser reads these tags from osmium dev render-c (local): gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is osmium dev render-c (local)?

At the moment osmium dev render-c (local) is offline; it last showed 20 days 23 hours ago.

How does osmium dev render-c (local) rank against other Rust servers?

Player hours over seven days put osmium dev render-c (local) at #15,848, in the top 72% of all ranked servers.

Reset times

What is the wipe schedule on osmium dev render-c (local)?

osmium dev render-c (local) has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 20 days 23 hours ago.

Settings

What are the rules and settings on osmium dev render-c (local)?

No gather rate appears in the name of osmium dev render-c (local). Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does osmium dev render-c (local) run?

A procedural map is what osmium dev render-c (local) runs, generated by the game.

How to join

How do I join osmium dev render-c (local)?

Type client.connect 208.88.69.27:28990 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.