Rust Dashboard34,171 playing

osmium dev osmw-bridge (local)

Offline 208.88.69.27:28877 checked 20d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,880

top 72%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    59/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    86/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    28/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    3/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    9/ 1000

Quick answers

from the figures on this page

About

Is osmium dev osmw-bridge (local) online, and how reliable is it?

We last saw osmium dev osmw-bridge (local) 20 days 19 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 8 October 2026, when Rust Dashboard first saw it.

Which version of Rust does osmium dev osmw-bridge (local) run?

Rust network protocol 2634 and build 167231 is running on osmium dev osmw-bridge (local), which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is osmium dev osmw-bridge (local) located?

There is no region on osmium dev osmw-bridge (local). Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 208.88.69.27:28877.

Lists

Which Rust Dashboard lists and filters include osmium dev osmw-bridge (local)?

The Rust Dashboard lists that carry osmium dev osmw-bridge (local) are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on osmium dev osmw-bridge (local) mean?

These are the tags osmium dev osmw-bridge (local) publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is osmium dev osmw-bridge (local)?

At the moment osmium dev osmw-bridge (local) is offline; it last showed 20 days 19 hours ago.

How does osmium dev osmw-bridge (local) rank against other Rust servers?

Player hours over seven days put osmium dev osmw-bridge (local) at #15,880, in the top 72% of all ranked servers.

Reset times

What is the wipe schedule on osmium dev osmw-bridge (local)?

osmium dev osmw-bridge (local) has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 20 days 19 hours ago.

Map and rules

What are the rules and settings on osmium dev osmw-bridge (local)?

No gather rate appears in the name of osmium dev osmw-bridge (local). 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does osmium dev osmw-bridge (local) run?

A procedural map is what osmium dev osmw-bridge (local) runs, generated by the game.

Connect

How do I join osmium dev osmw-bridge (local)?

The console in Rust opens with F1, and client.connect 208.88.69.27:28877 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players It holds 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.