Rust Dashboard78,653 playing

№[7] D2S DEAD EARTH Test Server 1

Offline 208.52.153.33:30015 checked 22d ago

monthly wipes vanillamoddedoxide

Players now

0of 200
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,955

top 72%

7-day average

0

peak –

Last wipe

28d ago

monthly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is №[7] D2S DEAD EARTH Test Server 1 online, and how reliable is it?

№[7] D2S DEAD EARTH Test Server 1 is not online right now, and 22 days 10 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does №[7] D2S DEAD EARTH Test Server 1 run?

On Linux, №[7] D2S DEAD EARTH Test Server 1 runs Rust network protocol 2634 and build 167058. Joining needs the same protocol on your side, and Steam handles that update.

Where is №[7] D2S DEAD EARTH Test Server 1 located?

No region tag comes from №[7] D2S DEAD EARTH Test Server 1. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 208.52.153.33:30015 is where it lives.

Lists

Which Rust Dashboard lists and filters include №[7] D2S DEAD EARTH Test Server 1?

These Rust Dashboard lists include №[7] D2S DEAD EARTH Test Server 1: Rust build and creative servers, Creative Rust servers, Rust roleplay servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on №[7] D2S DEAD EARTH Test Server 1 mean?

These are the tags №[7] D2S DEAD EARTH Test Server 1 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^r (Roleplay): The server runs roleplay; ^c (Creative): No gathering here; it is sandbox building, and you build what you want; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is №[7] D2S DEAD EARTH Test Server 1?

The last sighting of №[7] D2S DEAD EARTH Test Server 1 was 22 days 10 hours ago; it is offline right now.

How does №[7] D2S DEAD EARTH Test Server 1 rank against other Rust servers?

Player hours over seven days put №[7] D2S DEAD EARTH Test Server 1 at #15,955, in the top 72% of all ranked servers.

Reset times

What does wipe day look like on №[7] D2S DEAD EARTH Test Server 1?

Its recent wipes averaged a peak of 2 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on №[7] D2S DEAD EARTH Test Server 1?

Wipes come once a month on №[7] D2S DEAD EARTH Test Server 1, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 28 days 3 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on №[7] D2S DEAD EARTH Test Server 1?

The name of №[7] D2S DEAD EARTH Test Server 1 gives no gather rate. The group limit is 8 players, which is the game's default. It runs build & creative, no gathering, just sandbox building. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is not active.

Which map does №[7] D2S DEAD EARTH Test Server 1 run?

The game generates the procedural map on №[7] D2S DEAD EARTH Test Server 1, size 4,000 with seed 15565093. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join №[7] D2S DEAD EARTH Test Server 1?

The console in Rust opens with F1, and client.connect 208.52.153.33:30015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://d2s.tebex.io/ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players It holds 200 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Build 167058 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^r
Roleplay The server runs roleplay.
^c
Creative No gathering here; it is sandbox building, and you build what you want.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.