Rust Dashboard33,003 playing

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 9m ago

2x monthly wipes vanillamoddedoxide

Players now

Live
1of 60
Full
2%
In queue
0
Peak, 48 hours
1
Peak, 7 days
4

2% full

Tue 05:00Thu 02:00players each hour · 48 hours · UTC

Rank

#4,592

top 21%

7-day average

0

peak 4

Last wipe

27d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

8wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies online, and how reliable is it?

Players can join №[6] D2S Apocalypse 2X-10X PvE Night Zombies: it is online. Its reported uptime points to a restart roughly 14 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is №[6] D2S Apocalypse 2X-10X PvE Night Zombies located?

No region is published by №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 208.52.153.33:28099 is where it lives.

Does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 30. At its highest the count reached 99,796 entities: buildings, deployables and the rest. At its highest, it took 3,745 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

You'll find №[6] D2S Apocalypse 2X-10X PvE Night Zombies on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Rust build and creative servers, Creative Rust servers, Rust roleplay servers, Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies mean?

These are the tags №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): 60 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^r (Roleplay): This is a roleplay server; ^c (Creative): Creative sandbox building: gather nothing, build anything; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies has 1 of its 60 slots filled at the moment. Over seven days the mean is 0 players and the peak is 4. Across the last 48 hours, the peak came at 05:00 UTC with an average of 1 players.

How does №[6] D2S Apocalypse 2X-10X PvE Night Zombies rank against other Rust servers?

Ranked #4,592 on the last seven days of player hours, №[6] D2S Apocalypse 2X-10X PvE Night Zombies is in the top 21% of all ranked servers.

Reset times

What does wipe day look like on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The average busiest point of its recent wipes was 8 players. Peak crowd on the latest wipe came 23 hours after it began.

What is the wipe schedule on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The only wipe on №[6] D2S Apocalypse 2X-10X PvE Night Zombies is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 27 days 8 hours ago the current world was made. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The name says №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs 2x gather. The group limit is 8 players, which is the game's default. build & creative is what it plays, no gathering, just sandbox building. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

The game generates the procedural map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies, size 4,000 with seed 1043041674. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Type client.connect 208.52.153.33:28099 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp60
Max players 60 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative Creative sandbox building: gather nothing, build anything.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.