Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 4
0% full
Rank
top 25% · #926 in NA
7-day average
peak 4
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA, and #345 of the quad servers (top 42%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:55 UTC22d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:27 UTC FW26d ago | 0 | – | 4.3 days | 0 |
| Tue 29 Sep, 04:23 UTC29d ago | 4 | held half | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 32/ 200
- 2 6/ 50
- 3 8/ 400
- 4 0/ 100
- 5 0/ 100
- 6 864/ 900
Quick answers
from the figures on this pageServer details
Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online, and how reliable is it?
Right now Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is running. Its reported uptime points to a restart roughly 12 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 29 September 2026.
Which version of Rust does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
Rust network protocol 2635 and build 168909 is running on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters located?
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 208.52.152.2:6666.
Does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run smoothly?
Server fps averaged 235 over the last 48 hours and never dropped below 227. At its highest the count reached 2,413 entities: buildings, deployables and the rest. It drew as much as 2,220 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
These Rust Dashboard lists include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): The server has 5 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^e (Minigames): This server hosts minigames, among them arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it from Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
As things stand, 0 players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which holds 5 slots. Over seven days the mean is 0 players and the peak is 4. Across the last 48 hours, the peak came at 03:00 UTC with an average of 2 players.
How does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters rank against other Rust servers?
Player hours over seven days put Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at #5,538 overall and #926 in North America, in the top 25% of all ranked servers. It ranks #345 among quad servers.
Wipe days
What does wipe day look like on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Its recent wipes averaged a peak of 2 players. 22 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
No next wipe can be predicted for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 22 days 10 hours ago the current world was made.
Map and rules
What are the rules and settings on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters gives no gather rate. The limit is 4 players per group (quad). minigames & battle royale is what it plays, battle royale, arenas, parkour and Bedwars. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
A procedural map of size 2,000 with seed 666 is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
How to join
How do I join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The console in Rust opens with F1, and client.connect 208.52.152.2:6666 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/4cvsyzC8wq.
