Rust Dashboard52,558 playing

Freddies Hell Re-Run

Online 208.52.146.13:10015 checked 13m ago

monthly wipes vanillamoddedoxide

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 10:00Thu 08:00players each hour · 48 hours · UTC

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

25d ago

monthly schedule

Next wipe

7d 9h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:49 UTC25d ago 3 – running 2
Thu 24 Sep, 20:31 UTC34d ago 4 – 8.8 days 2
Wed 23 Sep, 16:15 UTC35d ago 4 – 1.2 days 1
Tue 22 Sep, 00:15 UTC37d ago 3 – 1.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    71/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    21/ 1000
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 80 on average
    223/ 700
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average
    92/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
    12/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
    225/ 1000

Quick answers

from the figures on this page

Server

Is Freddies Hell Re-Run online, and how reliable is it?

Right now Freddies Hell Re-Run is running. Its reported uptime points to a restart roughly 40 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 21 September 2026.

Which version of Rust does Freddies Hell Re-Run run?

Rust network protocol 2634 and build 167398 is running on Freddies Hell Re-Run, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Freddies Hell Re-Run located?

No region tag comes from Freddies Hell Re-Run. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 208.52.146.13:10015.

Does Freddies Hell Re-Run run smoothly?

Across the last 48 hours the average was 109 fps, with a floor of 76. Buildings, deployables and everything else added up to a peak of 57,673 entities. Memory use peaked at 4,737 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Freddies Hell Re-Run?

These Rust Dashboard lists include Freddies Hell Re-Run: Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Freddies Hell Re-Run mean?

These are the tags Freddies Hell Re-Run publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Freddies Hell Re-Run?

0 players are playing on Freddies Hell Re-Run right now, out of 20 slots. Its average over the last seven days comes to 0 players.

How does Freddies Hell Re-Run rank against other Rust servers?

Player hours over seven days put Freddies Hell Re-Run at #15,335, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Freddies Hell Re-Run?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe came 25 hours after it began.

What is the wipe schedule on Freddies Hell Re-Run?

The only wipe on Freddies Hell Re-Run is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 25 days 18 hours ago. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on Freddies Hell Re-Run?

No gather rate appears in the name of Freddies Hell Re-Run. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does Freddies Hell Re-Run run?

A procedural map of size 3,300 with seed 1 is what Freddies Hell Re-Run runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Freddies Hell Re-Run?

The console in Rust opens with F1, and client.connect 208.52.146.13:10015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.