Rust Dashboard54,903 playing

Souls.one_testing grounds

Offline 208.115.248.156:28080 checked 16d ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,394

top 71%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 29 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:04 UTC30d ago 0 – running 0
Tue 15 Sep, 09:16 UTC44d ago 2 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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    30/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    8/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is Souls.one_testing grounds online, and how reliable is it?

Souls.one_testing grounds is not online right now, and 16 days 16 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Souls.one_testing grounds run?

Souls.one_testing grounds runs Rust network protocol 2633 and build 163493, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Souls.one_testing grounds located?

No region is published by Souls.one_testing grounds. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 208.115.248.156:28080.

Lists

Which Rust Dashboard lists and filters include Souls.one_testing grounds?

These Rust Dashboard lists include Souls.one_testing grounds: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Souls.one_testing grounds mean?

These are the tags Souls.one_testing grounds publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): This one runs game build 163493; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Souls.one_testing grounds?

At the moment Souls.one_testing grounds is offline; it last showed 16 days 16 hours ago.

How does Souls.one_testing grounds rank against other Rust servers?

Ranked #15,394 on the last seven days of player hours, Souls.one_testing grounds is in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Souls.one_testing grounds?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.

What is the wipe schedule on Souls.one_testing grounds?

The record holds too few of Souls.one_testing grounds's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 30 days 7 hours ago.

Map and rules

What are the rules and settings on Souls.one_testing grounds?

The name of Souls.one_testing grounds gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is not active.

Which map does Souls.one_testing grounds run?

A procedural map of size 1,622 with seed 745503023 is what Souls.one_testing grounds runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Souls.one_testing grounds?

Type client.connect 208.115.248.156:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build This one runs game build 163493.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.