Rust Dashboard31,668 playing

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 9m ago

2x moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 06:00Thu 04:00players each hour · 48 hours · UTC

Rank

#6,450

top 29%

7-day average

0

peak 2

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC12d ago 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 807 on average
    300/ 300
  2. 2
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 600 on average
    128/ 125
  3. 3
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average
    100/ 150
  4. 4
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
    45/ 150
  5. 5
    Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average
    459/ 570
  6. 6
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average
    37/ 1000

Quick answers

from the figures on this page

Server details

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online, and how reliable is it?

Players can join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: it is online. The uptime it reports puts its last restart about 40 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base located?

No region tag comes from Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 208.115.217.131:28080 is where it lives.

Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run smoothly?

Across the last 48 hours the average was 89 fps, with a floor of 65. At its highest the count reached 128,937 entities: buildings, deployables and the rest. Memory use peaked at 3,929 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

These Rust Dashboard lists include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: 2x Rust servers, shown live, Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

As things stand, 0 players are on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which holds 50 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base rank against other Rust servers?

Player hours over seven days put Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base at #6,450, in the top 29% of all ranked servers.

Wipe schedule

What does wipe day look like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 13 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

There is no next wipe to predict: Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 19 hours ago the current world was made.

Map and rules

What are the rules and settings on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

A gather rate of 2x appears in the name of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

A procedural map of size 4,500 with seed 1969639430 is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Type client.connect 208.115.217.131:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/Vkpn3UJsaW is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.