Rust Dashboard32,606 playing

Trust Issues

Online EU 208.115.206.26:28215 checked 6m ago

monthly wipes vanilla

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 05:00Thu 03:00players each hour · 48 hours · UTC

Rank

#15,190

top 68% · #2549 in EU

7-day average

0

peak 1

Last wipe

27d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    122/ 200
  2. 2
    Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
    72/ 200
  3. 3
    [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average
    22/ 350
  4. 4
    [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
    51/ 400
  5. 5
    Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
    40/ 100
  6. 6
    Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
    24/ 300

Quick answers

from the figures on this page

About

Is Trust Issues online, and how reliable is it?

Right now Trust Issues is running. Its reported uptime points to a restart roughly 22 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Trust Issues run?

Trust Issues runs Rust network protocol 2634 and build 167584, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Trust Issues located?

Trust Issues lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 208.115.206.26:28215 is where it lives.

Does Trust Issues run smoothly?

Across the last 48 hours the average was 113 fps, with a floor of 78. Buildings, deployables and everything else added up to a peak of 99,596 entities. It drew as much as 3,031 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Trust Issues?

You'll find Trust Issues on these themed lists at Rust Dashboard: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Trust Issues mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): This one runs game build 167584; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; EU (Europe): The server browser lists it under Europe from Trust Issues as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Trust Issues?

0 players are playing on Trust Issues right now, out of 50 slots. Over seven days the mean is 0 players and the peak is 1.

How does Trust Issues rank against other Rust servers?

Trust Issues holds #15,190 for player hours across seven days, #2,549 in Europe, in the top 68% of all ranked servers.

Wipe schedule

What does wipe day look like on Trust Issues?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Trust Issues?

Wipes come once a month on Trust Issues, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days ago. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on Trust Issues?

The name of Trust Issues gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does Trust Issues run?

The game generates the procedural map on Trust Issues, size 4,250 with seed 1332784174. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Trust Issues?

The console in Rust opens with F1, and client.connect 208.115.206.26:28215 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167584
Build This one runs game build 167584.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.