Rust Dashboard87,514 playing

Tyler's Rust Server

Online 208.113.211.121:28015 checked 9m ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#15,268

top 68%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:42 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
    201/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    273/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    757/ 800
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    42/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    839/ 900
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
    662/ 725

Quick answers

from the figures on this page

About

Is Tyler's Rust Server online, and how reliable is it?

Tyler's Rust Server is up and taking players now. Its reported uptime points to a restart roughly 2 days 10 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Tyler's Rust Server run?

On Linux, Tyler's Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Tyler's Rust Server located?

There is no region on Tyler's Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 208.113.211.121:28015 is where it lives.

Does Tyler's Rust Server run smoothly?

Across the last 48 hours the average was 191 fps, with a floor of 157. At its highest the count reached 47,313 entities: buildings, deployables and the rest. It drew as much as 2,056 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Tyler's Rust Server?

The Rust Dashboard lists that carry Tyler's Rust Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tyler's Rust Server mean?

The game's server browser reads these tags from Tyler's Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Tyler's Rust Server?

0 players are playing on Tyler's Rust Server right now, out of 40 slots. Its average over the last seven days comes to 0 players.

How does Tyler's Rust Server rank against other Rust servers?

Player hours over seven days put Tyler's Rust Server at #15,268, in the top 68% of all ranked servers.

Wipe schedule

What does wipe day look like on Tyler's Rust Server?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Tyler's Rust Server?

Tyler's Rust Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 15 days 18 hours ago.

Map and rules

What are the rules and settings on Tyler's Rust Server?

You will not find a gather rate in the name of Tyler's Rust Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Tyler's Rust Server run?

The game generates the procedural map on Tyler's Rust Server, size 3,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Tyler's Rust Server?

Type client.connect 208.113.211.121:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players 40 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.