Rust Dashboard34,993 playing

[RD] TEST SERVER

Online 208.103.169.136:28010 checked 8m ago

quad monthly wipes moddedoxide

Players now

Live
0of ?
In queue
0
Peak, 48 hours
1
Peak, 7 days
1
Tue 11:00Thu 05:00players each hour · 48 hours · UTC

Rank

#14,217

top 64%

7-day average

0

peak 1

Last wipe

26d ago

monthly schedule

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0019:0003:0012:0021:0005:00

Hourly average and peak, UTC.

Server performance

01020304011:0019:0003:0012:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, and #592 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

7.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:31 UTC26d ago 1 – running 0
Fri 25 Sep, 13:59 UTC33d ago 1 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
    0/ 200
  2. 2
    Aqua Rust | Server has migratedEU · quad · monthly · 2 on average
    0/ 100
  3. 3 0/ 200
  4. 4 0/ 75
  5. 5
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 128 on average
    44/ 250
  6. 6 70/ 350

Quick answers

from the figures on this page

Server details

Is [RD] TEST SERVER online, and how reliable is it?

Players can join [RD] TEST SERVER: it is online. The uptime it reports puts its last restart about 41 hours ago. The last 7 full days show 33% uptime, with 55 hours up out of 168. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [RD] TEST SERVER run?

[RD] TEST SERVER runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is [RD] TEST SERVER located?

No region tag comes from [RD] TEST SERVER. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 208.103.169.136:28010.

Does [RD] TEST SERVER run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 49,781 entities: buildings, deployables and the rest. It drew as much as 5,254 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [RD] TEST SERVER?

The Rust Dashboard lists that carry [RD] TEST SERVER are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on [RD] TEST SERVER mean?

These are the tags [RD] TEST SERVER publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): 0 is the slot count; ts4 (Group limit): Each team holds no more than 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; rustmaps (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is [RD] TEST SERVER?

0 players are on [RD] TEST SERVER as things stand. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does [RD] TEST SERVER rank against other Rust servers?

Ranked #14,217 on the last seven days of player hours, [RD] TEST SERVER is in the top 64% of all ranked servers. Among servers of the quad type, it sits at #592.

Reset times

What does wipe day look like on [RD] TEST SERVER?

Its recent wipes averaged a peak of 1 players. 46 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [RD] TEST SERVER?

Once a month [RD] TEST SERVER wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 26 days 15 hours ago. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on [RD] TEST SERVER?

The name of [RD] TEST SERVER gives no gather rate. Teams cap at 4 players (quad). It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does [RD] TEST SERVER run?

The map file of [RD] TEST SERVER is published, so this page lets you download this custom map of size 5,200.

How to join

How do I join [RD] TEST SERVER?

The console in Rust opens with F1, and client.connect 208.103.169.136:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustdecay.com/ is where its website lives.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp0
Max players 0 is the slot count.
ts4
Group limit Each team holds no more than 4.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Other

rustmaps
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.