tttest
Offline 208.102.148.67:28015 checked 13d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
top 59%
7-day average
peak –
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 13d 18hWed 11 Nov, 23:17 UTC
- 27d 18hWed 25 Nov, 23:17 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 41d 18hWed 9 Dec, 23:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 23:17 UTC14d ago | 1 | – | running | 1 |
| Wed 30 Sep, 22:47 UTC28d ago | 1 | – | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 33/ 500
- 2 122/ 100
- 3 53/ 225
- 4 13/ 700
- 5 3/ 200
- 6 3/ 1000
Quick answers
from the figures on this pageServer
Is tttest online, and how reliable is it?
We last saw tttest 13 days 8 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 17 September 2026.
Which version of Rust does tttest run?
tttest runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is tttest located?
No region tag comes from tttest. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 208.102.148.67:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include tttest?
The Rust Dashboard lists that carry tttest are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on tttest mean?
These are the tags tttest publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is tttest?
The last sighting of tttest was 13 days 8 hours ago; it is offline right now.
How does tttest rank against other Rust servers?
Player hours over seven days put tttest at #12,856, in the top 59% of all ranked servers.
Wipe days
What does wipe day look like on tttest?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on tttest?
Wipes on tttest come every other Wednesday at 23:17 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 14 days 5 hours ago.
Map and rules
What are the rules and settings on tttest?
You will not find a gather rate in the name of tttest. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
How to join
How do I join tttest?
The console in Rust opens with F1, and client.connect 208.102.148.67:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.