Rust Dashboard33,251 playing

Divine Nation

Online 207.48.196.211:28015 checked 9m ago

Players now

Live
0of 75
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 07:00Thu 05:00players each hour · 48 hours · UTC

Rank

#6,261

top 28%

7-day average

0

peak 2

Last wipe

27d ago

no schedule published

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
    164/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    170/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    18/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
    15/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    14/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    76/ 200

Quick answers

from the figures on this page

About

Is Divine Nation online, and how reliable is it?

Divine Nation is up and taking players now. Its reported uptime points to a restart roughly 5 days 11 hours ago. It was online 99% of the last 7 full days, which is 166 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Divine Nation run?

Divine Nation runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Divine Nation located?

There is no region on Divine Nation. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 207.48.196.211:28015.

Does Divine Nation run smoothly?

Across the last 48 hours the average was 110 fps, with a floor of 86. The world held as many as 93,574 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,555 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Divine Nation?

These Rust Dashboard lists include Divine Nation: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Divine Nation mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code from Divine Nation as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Divine Nation?

As things stand, 0 players are on Divine Nation, which holds 75 slots. Over seven days the mean is 0 players and the peak is 2.

How does Divine Nation rank against other Rust servers?

Player hours over seven days put Divine Nation at #6,261, in the top 28% of all ranked servers.

Reset times

What does wipe day look like on Divine Nation?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on Divine Nation?

The only wipe on Divine Nation is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 27 days 10 hours ago the current world was made.

Settings

What are the rules and settings on Divine Nation?

You will not find a gather rate in the name of Divine Nation. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Divine Nation run?

A procedural map of size 4,000 with seed 12619 is what Divine Nation runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Divine Nation?

Type client.connect 207.48.196.211:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://divinenation.com.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp75
Max players The server has 75 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.