Rust Dashboard89,289 playing

Private Hollow

Online 207.244.243.104:28015 checked 2h ago

moddedoxide

Players now

Live
1of 10
Full
10%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

10% full

Tue 12:00Wed 17:00players each hour · 48 hours · UTC

Rank

#6,965

top 31%

7-day average

1

peak 2

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeakWipe
00.511.5212:0018:0000:0005:0011:0017:00Wiped Tue 27 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020012:0018:0000:0005:0011:0017:00Wiped Tue 27 Oct, 12:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server details

Is Private Hollow online, and how reliable is it?

Right now Private Hollow is running. About 22 hours ago it restarted, judging by the uptime figure it gives. Rust Dashboard logged it for the first time on 27 October 2026.

Which version of Rust does Private Hollow run?

Private Hollow runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Private Hollow located?

There is no region on Private Hollow. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 207.244.243.104:28015 is where it lives.

Does Private Hollow run smoothly?

Server fps averaged 102 over the last 48 hours and never dropped below 26. At its highest the count reached 19,935 entities: buildings, deployables and the rest. It drew as much as 1,181 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Private Hollow?

The Rust Dashboard lists that carry Private Hollow are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Private Hollow mean?

These are the tags Private Hollow publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Private Hollow?

Private Hollow has 1 of its 10 slots filled at the moment. Its seven-day average is 1 players, and it reached 2 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 2 players.

How does Private Hollow rank against other Rust servers?

Player hours over seven days put Private Hollow at #6,965, in the top 31% of all ranked servers.

Reset times

What is the wipe schedule on Private Hollow?

Private Hollow has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 31 hours ago.

Rules

What are the rules and settings on Private Hollow?

The name of Private Hollow gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Private Hollow run?

A procedural map of size 2,000 with seed 1034643592 is what Private Hollow runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Private Hollow?

Type client.connect 207.244.243.104:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.