Rust Dashboard46,616 playing

Dook's Dungeon

Online 207.216.54.49:28025 checked 12m ago

monthly wipes moddedoxide

Players now

Live
0of 500
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#12,194

top 55%

7-day average

0

peak 1

Last wipe

49d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    50/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    22/ 1000
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
    184/ 700
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average
    76/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
    9/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
    165/ 1000

Quick answers

from the figures on this page

Server details

Is Dook's Dungeon online, and how reliable is it?

Dook's Dungeon is up and taking players now. The uptime it reports puts its last restart about 18 hours ago. The last 7 full days show 99% uptime, with 166 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Dook's Dungeon run?

On Linux, Dook's Dungeon runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Dook's Dungeon located?

No region tag comes from Dook's Dungeon. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 207.216.54.49:28025 is where it lives.

Does Dook's Dungeon run smoothly?

The last 48 hours gave an average of 119 server fps, and it never went under 49. The world held as many as 124,093 entities, counting buildings, deployables and all the rest. At its highest, it took 3,686 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Dook's Dungeon?

These Rust Dashboard lists include Dook's Dungeon: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who runs Dook's Dungeon?

The same operator most likely runs Dook's Dungeon and 1 other server we track, since all of them publish a keithscomputers.ca hostname.

What do the server tags on Dook's Dungeon mean?

These are the tags Dook's Dungeon publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Dook's Dungeon?

Dook's Dungeon has 0 of its 500 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1.

How does Dook's Dungeon rank against other Rust servers?

Ranked #12,194 on the last seven days of player hours, Dook's Dungeon is in the top 55% of all ranked servers.

Reset times

What is the wipe schedule on Dook's Dungeon?

Estimating from the force wipe gives the next wipe for Dook's Dungeon. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 49 days 6 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on Dook's Dungeon?

You will not find a gather rate in the name of Dook's Dungeon. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Dook's Dungeon run?

Dook's Dungeon runs a procedural map of size 4,500 with seed 1337420, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Dook's Dungeon?

The console in Rust opens with F1, and client.connect 207.216.54.49:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/bG9qzKBW.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp500
Max players 500 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.