Rust Dashboard87,514 playing

PMA Network

Online NA 207.174.43.172:28015 checked 10m ago

vanillamoddedcarbon

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#15,268

top 68% · #1496 in NA

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:21 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
    32/ 100
  2. 2 33/ 50
  3. 3
    [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
    81/ 100
  4. 4
    Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
    9/ 150
  5. 5
    [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
    15/ 175
  6. 6
    Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
    9/ 90

Quick answers

from the figures on this page

Server details

Is PMA Network online, and how reliable is it?

PMA Network is up and taking players now. Its reported uptime points to a restart roughly 6 days 11 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 29 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PMA Network run?

PMA Network runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is PMA Network located?

PMA Network lists North America as its location, tagged NA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 207.174.43.172:28015.

Does PMA Network run smoothly?

The last 48 hours gave an average of 239 server fps, and it never went under 231. The world held as many as 44,122 entities, counting buildings, deployables and all the rest. It drew as much as 2,875 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include PMA Network?

You'll find PMA Network on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on PMA Network mean?

These are the tags PMA Network publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is PMA Network?

0 players are playing on PMA Network right now, out of 100 slots. The mean over seven days is 0 players.

How does PMA Network rank against other Rust servers?

PMA Network holds #15,268 for player hours across seven days, #1,496 in North America, in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on PMA Network?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on PMA Network?

Too few wipes are on record for PMA Network to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 27 days 3 hours ago.

Rules

What are the rules and settings on PMA Network?

The name of PMA Network gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does PMA Network run?

A procedural map of size 3,000 with seed 1234 is what PMA Network runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join PMA Network?

Type client.connect 207.174.43.172:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://pma.network.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.