POOPOOLOOPOO
Online 207.174.104.89:21001 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 98/ 250
- 2 120/ 200
- 3 432/ 450
- 4 22/ 100
- 5 504/ 525
- 6 405/ 425
Quick answers
from the figures on this pageServer
Is POOPOOLOOPOO online, and how reliable is it?
Players can join POOPOOLOOPOO: it is online. The uptime it reports puts its last restart about 9 days 5 hours ago. The last 7 full days show 85% uptime, with 143 hours up out of 168. Rust Dashboard logged it for the first time on 20 October 2026.
Which version of Rust does POOPOOLOOPOO run?
Rust network protocol 2634 and build 167781 is running on POOPOOLOOPOO, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is POOPOOLOOPOO located?
There is no region on POOPOOLOOPOO. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 207.174.104.89:21001.
Does POOPOOLOOPOO run smoothly?
Server fps averaged 144 over the last 48 hours and never dropped below 119. The world held as many as 47,419 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,788 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include POOPOOLOOPOO?
The Rust Dashboard lists that carry POOPOOLOOPOO are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on POOPOOLOOPOO mean?
The game's server browser reads these tags from POOPOOLOOPOO: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is POOPOOLOOPOO?
POOPOOLOOPOO has 0 of its 10 slots filled at the moment. The mean over seven days is 0 players.
How does POOPOOLOOPOO rank against other Rust servers?
Ranked #15,262 on the last seven days of player hours, POOPOOLOOPOO is in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on POOPOOLOOPOO?
Too few wipes are on record for POOPOOLOOPOO to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 9 days 20 hours ago.
Map and rules
What are the rules and settings on POOPOOLOOPOO?
No gather rate appears in the name of POOPOOLOOPOO. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat runs here.
Which map does POOPOOLOOPOO run?
A procedural map of size 3,000 with seed 1 is what POOPOOLOOPOO runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join POOPOOLOOPOO?
The console in Rust opens with F1, and client.connect 207.174.104.89:21001 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.