Rust Dashboard48,316 playing

pllm-test-1

Offline 205.196.144.26:28115 checked 5d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
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    172/ 225
  4. 4
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    55/ 700
  5. 5
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    2/ 200
  6. 6
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    24/ 1000

Quick answers

from the figures on this page

About

Is pllm-test-1 online, and how reliable is it?

We last saw pllm-test-1 5 days 15 hours ago. It is offline at the moment. It was online 0% of the last 5 full days, which is 0 of 120 hours. The first time Rust Dashboard recorded it was 23 October 2026.

Which version of Rust does pllm-test-1 run?

On Linux, pllm-test-1 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is pllm-test-1 located?

No region tag comes from pllm-test-1. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 205.196.144.26:28115 is where it lives.

Tags

Which Rust Dashboard lists and filters include pllm-test-1?

The Rust Dashboard lists that carry pllm-test-1 are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on pllm-test-1 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from pllm-test-1 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is pllm-test-1?

The last sighting of pllm-test-1 was 5 days 15 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does pllm-test-1 rank against other Rust servers?

Player hours over seven days put pllm-test-1 at #15,335, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on pllm-test-1?

Too few wipes are on record for pllm-test-1 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days 17 hours ago.

Settings

What are the rules and settings on pllm-test-1?

No gather rate appears in the name of pllm-test-1. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does pllm-test-1 run?

The map is procedural and the game generates it on pllm-test-1.

How to join

How do I join pllm-test-1?

The console in Rust opens with F1, and client.connect 205.196.144.26:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.