pllm-test-0
Offline 205.196.144.26:28015 checked 5d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 105/ 500
- 2 123/ 100
- 3 136/ 225
- 4 47/ 700
- 5 4/ 200
- 6 19/ 1000
Quick answers
from the figures on this pageServer details
Is pllm-test-0 online, and how reliable is it?
The server is down at the moment. Its last sighting was 5 days 15 hours ago: pllm-test-0. The last 5 full days show 0% uptime, with 0 hours up out of 120. The first time Rust Dashboard recorded it was 23 October 2026.
Which version of Rust does pllm-test-0 run?
On Linux, pllm-test-0 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is pllm-test-0 located?
No region tag comes from pllm-test-0. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 205.196.144.26:28015.
Lists
Which Rust Dashboard lists and filters include pllm-test-0?
You'll find pllm-test-0 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-0 mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server from pllm-test-0 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is pllm-test-0?
The last sighting of pllm-test-0 was 5 days 15 hours ago; it is offline right now. The seven-day average for this server is 0 players.
How does pllm-test-0 rank against other Rust servers?
Ranked #15,338 on the last seven days of player hours, pllm-test-0 is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on pllm-test-0?
pllm-test-0 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 5 days 16 hours ago the current world was made.
Settings
What are the rules and settings on pllm-test-0?
No gather rate appears in the name of pllm-test-0. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does pllm-test-0 run?
The game generates the map on pllm-test-0, which is procedural.
Join
How do I join pllm-test-0?
The console in Rust opens with F1, and client.connect 205.196.144.26:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.