echostore local test
Offline 204.93.237.12:28315 checked 7d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 166/ 500
- 2 123/ 100
- 3 185/ 225
- 4 81/ 700
- 5 258/ 700
- 6 349/ 350
Quick answers
from the figures on this pageServer details
Is echostore local test online, and how reliable is it?
We last saw echostore local test 7 days 17 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 21 October 2026.
Which version of Rust does echostore local test run?
On Linux, echostore local test runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.
Where is echostore local test located?
No region is published by echostore local test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 204.93.237.12:28315 is where it lives.
Lists
Which Rust Dashboard lists and filters include echostore local test?
The Rust Dashboard lists that carry echostore local test are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on echostore local test mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from echostore local test as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is echostore local test?
At the moment echostore local test is offline; it last showed 7 days 17 hours ago.
How does echostore local test rank against other Rust servers?
Player hours over seven days put echostore local test at #15,339, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on echostore local test?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on echostore local test?
Too few wipes are on record for echostore local test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 17 hours ago.
Map and rules
What are the rules and settings on echostore local test?
You will not find a gather rate in the name of echostore local test. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is off: that is Valve's anti-cheat.
Which map does echostore local test run?
The game generates the map on echostore local test, which is procedural.
How to join
How do I join echostore local test?
Type client.connect 204.93.237.12:28315 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.