A Shockbyte Rust Server
Online 203.16.163.85:22017 checked 14m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 4
0% full
Rank
top 27%
7-day average
peak 4
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:58 UTC6d ago | 4 | – | running | 0 |
| Tue 20 Oct, 15:48 UTC7d ago | 6 | – | 1 days | 0 |
| Fri 16 Oct, 12:35 UTC11d ago | 8 | halved by day 3 | 4.1 days | 0 |
| Fri 16 Oct, 00:01 UTC12d ago | 8 | – | 0.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 134/ 500
- 2 125/ 100
- 3 155/ 225
- 4 73/ 700
- 5 3/ 200
- 6 36/ 1000
Quick answers
from the figures on this pageServer
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up and taking players now. Its reported uptime points to a restart roughly 41 hours ago. Over the last 7 full days, 133 of 168 hours were online: 79%. The first time Rust Dashboard recorded it was 15 October 2026.
Which version of Rust does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 203.16.163.85:22017 is where it lives.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours gave an average of 140 server fps, and it never went under 102. The world held as many as 66,931 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,221 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include A Shockbyte Rust Server?
The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is A Shockbyte Rust Server?
As things stand, 0 players are on A Shockbyte Rust Server, which holds 20 slots. Its seven-day average is 0 players, and it reached 4 at the highest.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #6,059, in the top 27% of all ranked servers.
Reset times
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe came 1 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 7 days 16 hours ago the current world was made.
Rules
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat does not run here.
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,500 with seed 50575 is what A Shockbyte Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join A Shockbyte Rust Server?
The console in Rust opens with F1, and client.connect 203.16.163.85:22017 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.