Rust Dashboard32,078 playing

A Shockbyte Rust Server

Online 203.16.163.84:28015 checked 13m ago

Players now

Live
0of 1
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 06:00Thu 04:00players each hour · 48 hours · UTC

Rank

#15,131

top 68%

7-day average

0

peak 1

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:28 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    164/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    142/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    16/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    19/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    14/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    62/ 200

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. Its reported uptime points to a restart roughly 6 hours ago. The last 4 full days show 99% uptime, with 95 hours up out of 96. The first time Rust Dashboard recorded it was 24 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 203.16.163.84:28015.

Does A Shockbyte Rust Server run smoothly?

Across the last 48 hours the average was 94 fps, with a floor of 37. The world held as many as 121,746 entities, counting buildings, deployables and all the rest. At its highest, it took 5,122 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is A Shockbyte Rust Server?

As things stand, 0 players are on A Shockbyte Rust Server, which holds 1 slots. Averaged across the last seven days: 0 players, peaking at 1.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,131 on the last seven days of player hours, A Shockbyte Rust Server is in the top 68% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 9 hours ago.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 4,500 with seed 547974. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 203.16.163.84:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.