Rust Dashboard102,609 playing

A Shockbyte x Discord Production Rust Server

Offline 203.16.163.5:21900 checked 8d ago

moddedoxide

Players now

0of 125
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,399

top 69%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:29 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 8 days 9 hours ago: A Shockbyte x Discord Production Rust Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 14 September 2026.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region on A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 203.16.163.5:21900 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

You'll find A Shockbyte x Discord Production Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp125 (Max players): The server has 125 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from A Shockbyte x Discord Production Rust Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is A Shockbyte x Discord Production Rust Server?

At the moment A Shockbyte x Discord Production Rust Server is offline; it last showed 8 days 9 hours ago.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,399, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 1 hours ago the current world was made.

Rules

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 3,500 with seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

The console in Rust opens with F1, and client.connect 203.16.163.5:21900 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp125
Max players The server has 125 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.