Rust Dashboard63,058 playing

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online 203.16.163.247:28015 checked 10m ago

monthly wipes moddedoxidepvehardcore

Players now

Live
0of 25
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Wed 01:00Thu 22:00players each hour · 48 hours · UTC

Rank

#4,271

top 19%

7-day average

0

peak 2

Last wipe

28d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

1.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC28d ago 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average
    6/ 51
  2. 2
    [RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average
    1/ 96
  3. 3 5/ 50
  4. 4
    Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 3 on average
    0/ 100
  5. 5
    |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average
    2/ 200
  6. 6
    Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average
    1/ 100

Quick answers

from the figures on this page

Server details

Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments online, and how reliable is it?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is up and taking players now. The uptime it reports puts its last restart about 10 hours ago. The last 7 full days show 85% uptime, with 143 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?

Rust network protocol 2635 and build 168909 is running on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments located?

No region tag comes from Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 203.16.163.247:28015 is where it lives.

Does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run smoothly?

Across the last 48 hours the average was 189 fps, with a floor of 117. Buildings, deployables and everything else added up to a peak of 39,827 entities. Memory use peaked at 5,327 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

These Rust Dashboard lists include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher survival; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Underworld Hardcore PvE | No Tech Tree | Sunken Monuments as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

As things stand, 0 players are on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, which holds 25 slots. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 2 players.

How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments rank against other Rust servers?

Ranked #4,271 on the last seven days of player hours, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is in the top 19% of all ranked servers.

Reset times

What does wipe day look like on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 5 hours after it began.

What is the wipe schedule on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The only wipe on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 28 days 5 hours ago. The tags carry a wipe schedule of once a month.

Settings

What are the rules and settings on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments gives no gather rate. Groups hold up to 8 players, the default for the game. It runs hardcore, Facepunch's hardest mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?

A procedural map of size 6,000 is what Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs, generated by the game. It gives its map the name Underworld.

Connect

How do I join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Type client.connect 203.16.163.247:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp25
Max players The server has 25 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: fewer helpers and a harsher survival.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.