Rust Dashboard100,165 playing

private events

Online 203.16.163.198:26595 checked 11m ago

moddedoxide

Players now

Live
0of 70
Full
0%
In queue
0
Peak, 48 hours
4
Peak, 7 days
48

0% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#3,510

top 16%

7-day average

1

peak 48

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
17wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC3d ago 48 – running 0
Fri 23 Oct, 14:32 UTC6d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC10d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC22d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    85/ 500
  2. 2
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    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    148/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    55/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
    159/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    347/ 350

Quick answers

from the figures on this page

Server

Is private events online, and how reliable is it?

private events is up and taking players now. The uptime it reports puts its last restart about 36 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does private events run?

Rust network protocol 2635 and build 168909 is running on private events, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is private events located?

No region is published by private events. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 203.16.163.198:26595.

Does private events run smoothly?

Server fps averaged 121 over the last 48 hours and never dropped below 79. At its highest the count reached 69,669 entities: buildings, deployables and the rest. At its highest, it took 4,475 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include private events?

The Rust Dashboard lists that carry private events are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on private events mean?

The game's server browser reads these tags from private events: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp70 (Max players): It holds 70 slots; ts60 (Group limit): Each team holds no more than 60; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is private events?

private events has 0 of its 70 slots filled at the moment. Its seven-day average is 1 players, and it reached 48 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.

How does private events rank against other Rust servers?

Player hours over seven days put private events at #3,510, in the top 16% of all ranked servers.

Reset times

What does wipe day look like on private events?

At their busiest, its recent wipes drew 17 players on average. 25 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on private events?

No next wipe can be predicted for private events, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 3 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on private events?

No gather rate appears in the name of private events. 60 players is the most a group can take. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does private events run?

The game generates the procedural map on private events, size 3,500 with seed 1862422565. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join private events?

The console in Rust opens with F1, and client.connect 203.16.163.198:26595 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp70
Max players It holds 70 slots.
ts60
Group limit Each team holds no more than 60.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.