private events
Online 203.16.163.198:26595 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 48
0% full
Rank
top 16%
7-day average
peak 48
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:05 UTC3d ago | 48 | – | running | 0 |
| Fri 23 Oct, 14:32 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Mon 19 Oct, 16:56 UTC10d ago | 1 | held half | 3.9 days | 0 |
| Wed 7 Oct, 13:23 UTC22d ago | 3 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 85/ 500
- 2 125/ 100
- 3 148/ 225
- 4 55/ 700
- 5 159/ 700
- 6 347/ 350
Quick answers
from the figures on this pageServer
Is private events online, and how reliable is it?
private events is up and taking players now. The uptime it reports puts its last restart about 36 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does private events run?
Rust network protocol 2635 and build 168909 is running on private events, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is private events located?
No region is published by private events. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 203.16.163.198:26595.
Does private events run smoothly?
Server fps averaged 121 over the last 48 hours and never dropped below 79. At its highest the count reached 69,669 entities: buildings, deployables and the rest. At its highest, it took 4,475 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include private events?
The Rust Dashboard lists that carry private events are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on private events mean?
The game's server browser reads these tags from private events: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp70 (Max players): It holds 70 slots; ts60 (Group limit): Each team holds no more than 60; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is private events?
private events has 0 of its 70 slots filled at the moment. Its seven-day average is 1 players, and it reached 48 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.
How does private events rank against other Rust servers?
Player hours over seven days put private events at #3,510, in the top 16% of all ranked servers.
Reset times
What does wipe day look like on private events?
At their busiest, its recent wipes drew 17 players on average. 25 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on private events?
No next wipe can be predicted for private events, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 3 days 3 hours ago the current world was made.
Map and rules
What are the rules and settings on private events?
No gather rate appears in the name of private events. 60 players is the most a group can take. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does private events run?
The game generates the procedural map on private events, size 3,500 with seed 1862422565. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join private events?
The console in Rust opens with F1, and client.connect 203.16.163.198:26595 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.