S.O.S.Au/NZ (.Shoot.on.Sight.)
Online 203.12.3.54:28015 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 28%
7-day average
peak 1
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 18:35 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:35 UTC, in 1d 11h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 11hThu 29 Oct, 18:35 UTC
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 15d 11hThu 12 Nov, 18:35 UTC
- 22d 11hThu 19 Nov, 18:35 UTC
- 29d 11hThu 26 Nov, 18:35 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 43d 11hThu 10 Dec, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:35 UTC5d ago | 1 | – | running | 0 |
| Sun 18 Oct, 03:13 UTC10d ago | 1 | held half | 4.6 days | 0 |
| Thu 15 Oct, 22:53 UTC12d ago | 1 | held half | 2.2 days | 0 |
| Sat 10 Oct, 05:34 UTC18d ago | 1 | held half | 5.7 days | 0 |
| Sat 3 Oct, 13:45 UTC24d ago | 1 | held half | 6.7 days | 0 |
| Thu 1 Oct, 23:01 UTC FW26d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 02:34 UTC29d ago | 1 | held half | 2.9 days | 0 |
| Sat 19 Sep, 03:02 UTC39d ago | 1 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 22:54 UTC40d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 23/ 100
- 2 278/ 350
- 3 17/ 150
- 4 15/ 100
- 5 0/ 150
- 6 4/ 75
Quick answers
from the figures on this pageServer details
Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?
Right now S.O.S.Au/NZ (.Shoot.on.Sight.) is running. The uptime it reports puts its last restart about 6 hours ago. It was online 23% of the last 7 full days, which is 39 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.
Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
Rust network protocol 2635 and build 168909 is running on S.O.S.Au/NZ (.Shoot.on.Sight.), which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?
The name of S.O.S.Au/NZ (.Shoot.on.Sight.) points to Oceania, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 203.12.3.54:28015 is where it lives.
Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?
Across the last 48 hours the average was 60 fps, with a floor of 60. The world held as many as 125,003 entities, counting buildings, deployables and all the rest. It drew as much as 3,386 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?
These Rust Dashboard lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Rust servers in Oceania and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from S.O.S.Au/NZ (.Shoot.on.Sight.) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?
0 players are playing on S.O.S.Au/NZ (.Shoot.on.Sight.) right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 14:00 UTC with an average of 1 players.
How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?
Ranked #6,309 on the last seven days of player hours, S.O.S.Au/NZ (.Shoot.on.Sight.) is in the top 28% of all ranked servers.
Reset times
What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?
Its schedule cannot be confirmed from the record, which holds too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes, so the prediction follows the tag. Thursday 29 October at 18:35 UTC is when its next wipe falls due. The world now in play was generated 5 days 12 hours ago. The tags list wipes as weekly.
Rules
What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?
You will not find a gather rate in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
The game generates the procedural map on S.O.S.Au/NZ (.Shoot.on.Sight.), size 4,680 with seed 23102026. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Type client.connect 203.12.3.54:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.