Rust Dashboard39,995 playing

S.O.S.Au/NZ (.Shoot.on.Sight.)

Online 203.12.3.54:28015 checked 9m ago

weekly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 10:00Wed 06:00players each hour · 48 hours · UTC

Rank

#6,309

top 28%

7-day average

0

peak 1

Last wipe

5d ago

weekly schedule

Next wipe

1d 11h

Thu 29 Oct, 18:35 UTC

Players

AveragePeak
00.250.50.75110:0013:0011:0000:0003:0006:00

Hourly average and peak, UTC.

Server performance

02040608010:0013:0011:0000:0003:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:35 UTC, in 1d 11h. Its weekly schedule tag · low confidence

3.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 1d 11hThu 29 Oct, 18:35 UTC
  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 15d 11hThu 12 Nov, 18:35 UTC
  • 22d 11hThu 19 Nov, 18:35 UTC
  • 29d 11hThu 26 Nov, 18:35 UTC
  • 36d 11hThu 3 Dec, 19:00 UTCFW
  • 43d 11hThu 10 Dec, 18:35 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:35 UTC5d ago 1 – running 0
Sun 18 Oct, 03:13 UTC10d ago 1 held half 4.6 days 0
Thu 15 Oct, 22:53 UTC12d ago 1 held half 2.2 days 0
Sat 10 Oct, 05:34 UTC18d ago 1 held half 5.7 days 0
Sat 3 Oct, 13:45 UTC24d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW26d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC29d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC39d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC40d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average
    23/ 100
  2. 2
    Rustafied.com - AU MondayOC · groups of 16+ · weekly · 111 on average
    278/ 350
  3. 3
    Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average
    17/ 150
  4. 4
    Rustafied.com - AU FridayOC · groups of 16+ · weekly · 28 on average
    15/ 100
  5. 5
    RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 2 on average
    0/ 150
  6. 6
    [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 79 on average
    4/ 75

Quick answers

from the figures on this page

Server details

Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?

Right now S.O.S.Au/NZ (.Shoot.on.Sight.) is running. The uptime it reports puts its last restart about 6 hours ago. It was online 23% of the last 7 full days, which is 39 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

Rust network protocol 2635 and build 168909 is running on S.O.S.Au/NZ (.Shoot.on.Sight.), which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) points to Oceania, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 203.12.3.54:28015 is where it lives.

Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 60. The world held as many as 125,003 entities, counting buildings, deployables and all the rest. It drew as much as 3,386 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?

These Rust Dashboard lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Rust servers in Oceania and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from S.O.S.Au/NZ (.Shoot.on.Sight.) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?

0 players are playing on S.O.S.Au/NZ (.Shoot.on.Sight.) right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 14:00 UTC with an average of 1 players.

How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?

Ranked #6,309 on the last seven days of player hours, S.O.S.Au/NZ (.Shoot.on.Sight.) is in the top 28% of all ranked servers.

Reset times

What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Its schedule cannot be confirmed from the record, which holds too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes, so the prediction follows the tag. Thursday 29 October at 18:35 UTC is when its next wipe falls due. The world now in play was generated 5 days 12 hours ago. The tags list wipes as weekly.

Rules

What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?

You will not find a gather rate in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

The game generates the procedural map on S.O.S.Au/NZ (.Shoot.on.Sight.), size 4,680 with seed 23102026. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Type client.connect 203.12.3.54:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.