Rust Dashboard39,744 playing

A Shockbyte x Discord Production Rust Server

Offline 202.36.95.30:29498 checked 2d ago

moddedcarbon

Players now

0of 125
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,420

top 69%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:21 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 2 days 8 hours ago: A Shockbyte x Discord Production Rust Server. It was online 68% of the last 7 full days, which is 115 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 167398 is running on A Shockbyte x Discord Production Rust Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region on A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 202.36.95.30:29498.

Lists

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Dashboard lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp125 (Max players): 125 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

The last sighting of A Shockbyte x Discord Production Rust Server was 2 days 8 hours ago; it is offline right now. The mean over seven days is 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Ranked #15,420 on the last seven days of player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 26 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 15 days 20 hours ago.

Settings

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is not active.

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 1322445478, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join A Shockbyte x Discord Production Rust Server?

Type client.connect 202.36.95.30:29498 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp125
Max players 125 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.