[EU] Rock Solid 2x | Max 4 | Kits | Weekly
Offline 202.36.95.26:20853 checked 13h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:03 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 300/ 300
- 2 128/ 125
- 3 45/ 150
- 4 459/ 570
- 5 37/ 1000
- 6 28/ 50
Quick answers
from the figures on this pageAbout
Is [EU] Rock Solid 2x | Max 4 | Kits | Weekly online, and how reliable is it?
We last saw [EU] Rock Solid 2x | Max 4 | Kits | Weekly 13 hours ago. It is offline at the moment. The uptime it reports puts its last restart about 2 days 5 hours ago. It was online 96% of the last 7 full days, which is 161 of 168 hours. Rust Dashboard logged it for the first time on 17 October 2026.
Which version of Rust does [EU] Rock Solid 2x | Max 4 | Kits | Weekly run?
On Linux, [EU] Rock Solid 2x | Max 4 | Kits | Weekly runs Rust network protocol 2635 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU] Rock Solid 2x | Max 4 | Kits | Weekly located?
There is no region tag on [EU] Rock Solid 2x | Max 4 | Kits | Weekly, but the name suggests Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 202.36.95.26:20853 is where it lives.
Does [EU] Rock Solid 2x | Max 4 | Kits | Weekly run smoothly?
The last 48 hours gave an average of 210 server fps, and it never went under 145. The world held as many as 46,783 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,020 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
These Rust Dashboard lists include [EU] Rock Solid 2x | Max 4 | Kits | Weekly: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on [EU] Rock Solid 2x | Max 4 | Kits | Weekly mean?
These are the tags [EU] Rock Solid 2x | Max 4 | Kits | Weekly publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp125 (Max players): 125 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
At the moment [EU] Rock Solid 2x | Max 4 | Kits | Weekly is offline; it last showed 13 hours ago. The mean over seven days is 0 players.
How does [EU] Rock Solid 2x | Max 4 | Kits | Weekly rank against other Rust servers?
Player hours over seven days put [EU] Rock Solid 2x | Max 4 | Kits | Weekly at #15,351, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 33 hours after it began.
What is the wipe schedule on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
The record holds too few of [EU] Rock Solid 2x | Max 4 | Kits | Weekly's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 20 hours ago.
Map and rules
What are the rules and settings on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
The name of [EU] Rock Solid 2x | Max 4 | Kits | Weekly carries a 2x gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Rock Solid 2x | Max 4 | Kits | Weekly run?
The game generates the procedural map on [EU] Rock Solid 2x | Max 4 | Kits | Weekly, size 3,000 with seed 13698755. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
Type client.connect 202.36.95.26:20853 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.