A.Server.Test
Online 202.36.95.176:23236 checked 5m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 29%
7-day average
peak 1
No wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:10 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:42 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:48 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:35 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 19:19 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 13:46 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 13:03 UTC6d ago | 1 | held half | 2.3 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 21/ 300
- 2 24/ 3300
- 3 200/ 50
- 4 4/ 300
- 5 0/ 40
- 6 0/ 50
Quick answers
from the figures on this pageServer details
Is A.Server.Test online, and how reliable is it?
Right now A.Server.Test is running. About 22 hours ago it restarted, judging by the uptime figure it gives. The last 5 full days show 100% uptime, with 120 hours up out of 120. The first time Rust Dashboard recorded it was 22 October 2026.
Which version of Rust does A.Server.Test run?
A.Server.Test runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is A.Server.Test located?
There is no region on A.Server.Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 202.36.95.176:23236.
Does A.Server.Test run smoothly?
Across the last 48 hours the average was 208 fps, with a floor of 124. The world held as many as 48,516 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,454 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include A.Server.Test?
These Rust Dashboard lists include A.Server.Test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A.Server.Test mean?
These are the tags A.Server.Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is A.Server.Test?
A.Server.Test has 0 of its 40 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 15:00 UTC with an average of 1 players.
How does A.Server.Test rank against other Rust servers?
Ranked #6,412 on the last seven days of player hours, A.Server.Test is in the top 29% of all ranked servers.
Wipe schedule
What is the wipe schedule on A.Server.Test?
Every few hours A.Server.Test makes a new world, so there is no wipe schedule to keep and no reset counts as a wipe.
Settings
What are the rules and settings on A.Server.Test?
The name of A.Server.Test gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does A.Server.Test run?
A.Server.Test runs a procedural map of size 2,500 with seed 45000, made by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
Connect
How do I join A.Server.Test?
The console in Rust opens with F1, and client.connect 202.36.95.176:23236 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.