Rust Dashboard86,322 playing

A Shockbyte Rust Server

Online 202.36.95.170:29833 checked 13m ago

Players now

Live
0of 16
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#15,268

top 68%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:47 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
    198/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    276/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    737/ 800
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    42/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    818/ 900
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
    651/ 725

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. About 6 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 202.36.95.170:29833.

Does A Shockbyte Rust Server run smoothly?

Across the last 48 hours the average was 208 fps, with a floor of 163. Buildings, deployables and everything else added up to a peak of 49,922 entities. It drew as much as 4,146 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp16 (Max players): 16 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 16 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,268 on the last seven days of player hours, A Shockbyte Rust Server is in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 16 days 9 hours ago the current world was made.

Rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,000 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 202.36.95.170:29833 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp16
Max players 16 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.