Rust Dashboard32,207 playing

AU Victoria Casual

Offline 202.171.184.95:28015 checked 13d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,154

top 70%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:49 UTC14d ago 0 – running 1
Sat 26 Sep, 09:11 UTC32d ago 1 held half 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    vanilla +OC · groups of 16+ · monthly · 1 on average
    0/ 75
  2. 2
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average
    634/ 650
  3. 3
    Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average
    80/ 100
  4. 4
    Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average
    109/ 150
  5. 5
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average
    21/ 100
  6. 6
    Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average
    4/ 100

Quick answers

from the figures on this page

Server details

Is AU Victoria Casual online, and how reliable is it?

We last saw AU Victoria Casual 13 days 23 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 26 September 2026.

Which version of Rust does AU Victoria Casual run?

On Windows, AU Victoria Casual runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is AU Victoria Casual located?

The name of AU Victoria Casual points to Oceania, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 202.171.184.95:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include AU Victoria Casual?

You'll find AU Victoria Casual on these themed lists at Rust Dashboard: Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on AU Victoria Casual mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from AU Victoria Casual as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is AU Victoria Casual?

At the moment AU Victoria Casual is offline; it last showed 13 days 23 hours ago.

How does AU Victoria Casual rank against other Rust servers?

Player hours over seven days put AU Victoria Casual at #15,154, in the top 70% of all ranked servers.

Reset times

What does wipe day look like on AU Victoria Casual?

At their busiest, its recent wipes drew 0 players on average. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on AU Victoria Casual?

Too few wipes are on record for AU Victoria Casual to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 2 hours ago the current world was made.

Rules

What are the rules and settings on AU Victoria Casual?

You will not find a gather rate in the name of AU Victoria Casual. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does AU Victoria Casual run?

The game generates the map on AU Victoria Casual, which is procedural.

Connect

How do I join AU Victoria Casual?

Type client.connect 202.171.184.95:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.