Rust Dashboard101,030 playing

(DEV) Rustron map PVE (testing)

Offline 202.137.160.179:11200 checked 30d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,882

top 71%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 02:12 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
    283/ 325
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    361/ 425
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    902/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    48/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    966/ 1000
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average
    781/ 800

Quick answers

from the figures on this page

Server details

Is (DEV) Rustron map PVE (testing) online, and how reliable is it?

The server is down at the moment. Its last sighting was 30 days 8 hours ago: (DEV) Rustron map PVE (testing). It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 28 September 2026.

Which version of Rust does (DEV) Rustron map PVE (testing) run?

(DEV) Rustron map PVE (testing) runs Rust network protocol 2634 and build 166132, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is (DEV) Rustron map PVE (testing) located?

There is no region on (DEV) Rustron map PVE (testing). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 202.137.160.179:11200.

Tags

Which Rust Dashboard lists and filters include (DEV) Rustron map PVE (testing)?

The Rust Dashboard lists that carry (DEV) Rustron map PVE (testing) are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on (DEV) Rustron map PVE (testing) mean?

These are the tags (DEV) Rustron map PVE (testing) publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166132 (Build): Build 166132 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is (DEV) Rustron map PVE (testing)?

At the moment (DEV) Rustron map PVE (testing) is offline; it last showed 30 days 8 hours ago.

How does (DEV) Rustron map PVE (testing) rank against other Rust servers?

Ranked #16,882 on the last seven days of player hours, (DEV) Rustron map PVE (testing) is in the top 71% of all ranked servers.

Reset times

What does wipe day look like on (DEV) Rustron map PVE (testing)?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on (DEV) Rustron map PVE (testing)?

Too few wipes are on record for (DEV) Rustron map PVE (testing) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 30 days 17 hours ago.

Settings

What are the rules and settings on (DEV) Rustron map PVE (testing)?

No gather rate appears in the name of (DEV) Rustron map PVE (testing). 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does (DEV) Rustron map PVE (testing) run?

(DEV) Rustron map PVE (testing) runs a procedural map of size 3,500 with seed 173313749, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join (DEV) Rustron map PVE (testing)?

The console in Rust opens with F1, and client.connect 202.137.160.179:11200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166132
Build Build 166132 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.