Test Server - Dont enter
Offline 201.254.80.18:28015 checked 23d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 18/ 700
- 2 5/ 1000
- 3 4/ 1000
- 4 34/ 1000
- 5 52/ 700
- 6 1/ 1000
Quick answers
from the figures on this pageServer
Is Test Server - Dont enter online, and how reliable is it?
We last saw Test Server - Dont enter 23 days 4 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 4 October 2026.
Which version of Rust does Test Server - Dont enter run?
Rust network protocol 2634 and build 166652 is running on Test Server - Dont enter, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Test Server - Dont enter located?
There is no region on Test Server - Dont enter. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 201.254.80.18:28015.
Lists
Which Rust Dashboard lists and filters include Test Server - Dont enter?
These Rust Dashboard lists include Test Server - Dont enter: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Test Server - Dont enter?
The last sighting of Test Server - Dont enter was 23 days 4 hours ago; it is offline right now.
How does Test Server - Dont enter rank against other Rust servers?
Player hours over seven days put Test Server - Dont enter at #15,961, in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 25 days 5 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on Test Server - Dont enter?
The name of Test Server - Dont enter gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Test Server - Dont enter run?
A procedural map is what Test Server - Dont enter runs, generated by the game.
Join
How do I join Test Server - Dont enter?
The console in Rust opens with F1, and client.connect 201.254.80.18:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.